The plan follows the work: change it mid-day, four times if needed. Sprint boundaries and story points never existed here.
An agent ships in an afternoon and forgets by evening. Rushed hands it the plan at session start and takes notes as the work happens, at the agent's speed.
You watch it move without asking.
Done comes with what changed, dropped comes with why. Months later, rushed why still has the sentence.
rushed stats shows where the hours and the tokens went, per agent and per ticket. After a week you know which work to hand an agent first.